• Xin Zhao's avatar
    Poke progress engine in RMA sync call when needed · fb6a441b
    Xin Zhao authored
    In ending RMA synchronization calls, we poke the
    progress engine at last if we never poke it before.
    Because some program execution depends on the
    incoming events in progress engine, if we never
    process them we may cause deadlock in the program.
    
    No reviewer.
    fb6a441b
ch3u_rma_sync.c 69.4 KB